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Getting Started 

Required Skills

The following skills are required prior to working with this tutorial:

  • Basic client-side JavaScript
Required Tutorials Completed

The following tutorials are required to be undertaken before attempting this tutorial:

Tutorial

Step 1. Create an Instance of EditLive! in a Webpage

As shown in the Instantiation Tutorial, create an instance of EditLive! in a webpage.

<html>
       <body>
               <script src="../../redistributables/editlivejava/editlivejava.js" 
                       language="JavaScript"></script>
               <script>
                       var editlivejava = new EditLiveJava("ELJApplet", "700", "400");
                       editlivejava.setConfigurationFile("../../redistributables/editlivejava/sample_eljconfig.xml");
 
                       editlivejava.show();
               </script>
       </body>
</html>

Save this webpage as setDocument.html

Step 2. Setting the HTML Document to Appear When the Editor Loads

The setDocument Method is used to set the contents of the HTML Document stored in EditLive!.

For the purpose of this tutorial, we will load the following HTML into the editor:

<p>Original <i>HTML</i> loaded into EditLive!</p>

When specifying any HTML to insert into EditLive!, this HTML must be URL Encoded. Javascript provides numerous URL Encoding methods (such as escape and encodeURIComponent). If using a server-side language to create the webpage where EditLive! is instantiated, Tiny advises using the URL encoding method of this language to encode the HTML to be used with either the load-time properties or run-time functions of EditLive!.

<html>
       <body>
               <script src="../../redistributables/editlivejava/editlivejava.js" 
                       language="JavaScript"></script>
               <script>
                       var editlivejava = new EditLiveJava("ELJApplet", "700", "400");
                       editlivejava.setConfigurationFile("../../redistributables/editlivejava/sample_eljconfig.xml");
                       editlivejava.setDocument(encodeURIComponent("<html><head><title>Default Document Title</title></head><body><p>Original <i>HTML Document</i> loaded into EditLive!</p></body></html>"));
 
                       editlivejava.show();
               </script>
       </body>
</html>

Step 3. Create a HTML Textarea

Add a HTML textarea to the webpage. The purpose of this textarea will be to allow users to write HTML content, which they can then send to EditLive! at any time.

<html>
       <body>
               <p><textarea id="documentContents" cols="80" rows="5"></textarea></p>
               <script src="../../redistributables/editlivejava/editlivejava.js" 
                       language="JavaScript"></script>
               <script>
                       var editlivejava = new EditLiveJava("ELJApplet", "700", "400");
                       editlivejava.setConfigurationFile("../../redistributables/editlivejava/sample_eljconfig.xml");
                       editlivejava.setBody(encodeURIComponent("<p>Original <i>HTML</i> loaded into EditLive!</p>"));
 
                       editlivejava.show();
               </script>
       </body>
</html>

Step 4. Add a Button to Copy the Textarea Contents into EditLive!

In order to copy the contents of the textarea into EditLive!, a button should be created to call a Javascript method. This Javascript method will be written in the next step to perform the copying action.

<html>
       <body>
               <p><textarea id="documentContents" cols="80" rows="5"></textarea>
                       <br/><input type="button" value="Set Document Contents" onclick="buttonPress()"></p>
               <script src="../../redistributables/editlivejava/editlivejava.js" 
                       language="JavaScript"></script>
               <script>
                       var editlivejava = new EditLiveJava("ELJApplet", "700", "400");
                       editlivejava.setConfigurationFile("../../redistributables/editlivejava/sample_eljconfig.xml");
                       editlivejava.setBody(encodeURIComponent("<p>Original <i>HTML</i> loaded into EditLive!</p>"));
 
                       editlivejava.show();
               </script>
       </body>
</html>

Step 5. Create a Javascript Function to Set the HTML Document of EditLive! with the Textarea Contents

The setDocument Method (Run Time) can be used to set the HTML Document of EditLive!. You can directly reference the textarea's content by using the Javascript DOM methods.

As seen in Step 2, a URL encoding function is required when passing HTML to EditLive!.

<html>
       <body>
               <form name="exampleForm">
                       <p><textarea id="documentContents" cols="80" rows="5"></textarea>
                               <br/><input type="button" value="Set Document Contents" onclick="buttonPress()"></p>
                       <script src="../../redistributables/editlivejava/editlivejava.js" 
                               language="JavaScript"></script>
                       <script>
                               var editlivejava = new EditLiveJava("ELJApplet", "700", "400");
                               editlivejava.setConfigurationFile("../../redistributables/editlivejava/sample_eljconfig.xml");
                               editlivejava.setBody(encodeURIComponent("<p>Original <i>HTML</i> loaded into EditLive!</p>"));
 
                               editlivejava.show();
       
                               function buttonPress() {
                                       editlivejava.setDocument(encodeURIComponent(document.exampleForm.documentContents.value));
                               }
                       </script>
               </form>
       </body>
</html>

See Also

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